Trapped Inside mangler udviklere! / needs developers!

Møkz
Level 3 - Infant
Posts: 33
Joined: 11 Sep 2012, 20:24

Trapped Inside mangler udviklere! / needs developers!

Unread post by Møkz » 03 May 2017, 12:29

----English below----

Hej Spiludvikling.dk!


Vi er en lille gruppe der er i gang med at udvikle et spil og søger folk der kan hjælpe os med noget 3D modellering, programmering, texturing og sound design.
For at give lidt mere information har vi lavet en kort beskrivelse af hvad spillet/projektet går ud på:

Spillets midlertidige titel er “Trapped Inside”, og handler om en amerikansk marinesoldat, som efter sin hjemkomst får problemer af psykisk karakter, og med sin familie. Spillet foregår i 2007.
Spillet foregår i hans lejlighed, som man udforsker for at lære hans historie, lige fra starten af hans karriere, gennem hans udsendelse, til hans hjemkomst hvor problemerne starter. Hver gang man er færdig med at udforske lejligheden og den aktuelle “episode” af hans liv, progresserer man ved at gå ud af lejligheden, og ud i opgangen. I opgangen går man ned på næste etage, og går ind i næste lejlighed, som igen er hans. Denne gang er man så i næste episode af hans liv. Hver iteration viser således problemerne i hans liv udfolde sig, og disse bliver mere og mere voldsomme.

Vi er allerede igang med 3D arbejdet, level design i Unity, og videre specifikation af historien.
3D mæssigt følger vi PBR principper, og laver modellerne og textures i realistisk stilart.
Vi bruger lige nu Autodesk Maya og Ddo2 plugin til Photoshop. Hvis du/i bruger andre software er det naturligvis intet problem, så længe stilarten er den samme.

NB: Vi er desværre ikke et sted, hvor vi kan tilbyde betaling for arbejdet. Til gengæld kan vi naturligvis tilbyde at få jeres navne med i credits listen.

Kontakt kan ske ved at sende en privat besked her på forummet.

Vi ser frem til at høre fra jer.

---- English ----

Hello Spiludvikling.dk!


We are a small group of people who is developing a game and we are looking for people to help us with some 3D modeling, programming, texturing, and sound design.
We have made a short description of what the game is all about, to provide you with a little more information about the game/project:

The temporary title of the game is ‘Trapped Inside’, and is about an American marine soldier who, after his return home, experiences mental problems and problems with his family. The game is set in 2007.
The game takes place in his apartment as one explores to learn his story, from the very beginning of his career, to his trip abroad, to his return home where all of his problems begin. Every time you finish exploring the apartment and the current “episode” of his life, you progress by leaving the apartment and entering the hallway. In the hallway you go down to the next floor and enter the next apartment, which “transfers” you back into his apartment. This will trigger the next “episode” of his life. Each iteration shows the different struggles of his life, and they will become more and more violent/fierce.

We are already working with 3D modeling, level design in Unity, and further specifications of the story. We are following PBR principles with the 3D modeling, and making the models and textures as realistic as possible.
We are currently using Autodesk Maya and Ddo2 plugins for Photoshop. If you are using other software it is of course no problem, as long as the style is the same.

NB: Unfortunately, we are not in a place where we can offer payment for the work. we can, however, offer you your names in the credits list.

You can contact us by sending a private message here on the forum.

We are looking forward to hearing from you.


---- Examples of models -----
Image

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