It is time for another demo night at ITU. Bring your unfinished work and meet game developers.
Thursday, March 8. 17:00-21:00
The event will start with a talk by Jonas Wæver, Logic Artists.
How not to release a game
A story of post-release crunch and postpartum depression in game development. The Creative Director of Logic Artists, Denmark's premier (and coincidentally only) RPG development studio, will pretend the audience is his therapist and commiserate about the worst six months of his life.
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