Search found 46 matches

by TriggeredChicken
08 Aug 2023, 17:01
Forum: Showcase
Topic: Super Knight demo, WebGL
Replies: 5
Views: 15791

Re: Super Knight demo, WebGL

Added some quality of death improvements

Enemies now move much slower and have a little more hp so a lot of zigging and zagging is required.

https://www.newgrounds.com/portal/view/894432
by TriggeredChicken
07 Aug 2023, 13:33
Forum: Showcase
Topic: Super Knight demo, WebGL
Replies: 5
Views: 15791

Re: Super Knight demo, WebGL

It's a Unity bug. Changing compression to Brotli fixed it.

https://forum.unity.com/threads/webgl-g ... 0.1236619/
by TriggeredChicken
07 Aug 2023, 12:56
Forum: Showcase
Topic: Super Knight demo, WebGL
Replies: 5
Views: 15791

Re: Super Knight demo, WebGL

Yeah it's weird. Plain Unity. I tried uploading to itch.io and no loading problems there.
by TriggeredChicken
06 Aug 2023, 17:24
Forum: Showcase
Topic: Super Knight demo, WebGL
Replies: 5
Views: 15791

Super Knight demo, WebGL

I play a lot of games like Vampire Survivors these days so I though I'd take an old game and refactor it.

'F' for fullscreen (highly recommended). And of course enable sound.

I have no analytics so if you try it please leave some feedback :-)

https://play.unity.com/mg/other/webgl-builds-363206
by TriggeredChicken
12 Sep 2021, 13:10
Forum: Showcase
Topic: Fun factor test - remastered
Replies: 4
Views: 9138

Re: Fun factor test - remastered

Super fedt du rykker på projektet! 👍 Og dejligt med controller support Har lige lidt kommentarer. Det er kun et fiks der tager få minutter i Unity. D-pad til left/right bør også være understøttet. Og brug A (på xbox controller) til forward. Y er ikke intuitivt. Mere en knap der bredt er relateret t...
by TriggeredChicken
12 Sep 2021, 07:05
Forum: Showcase
Topic: Fun factor test - remastered
Replies: 4
Views: 9138

Re: Fun factor test - remastered

Hejsa igen Jeg har endnu en gang givet dit spil en change. Og hold da kæft det er meget bedre nu, men det er jeg desvære ikke. Jeg forstår godt ideen med tidsbegrænsningen, men jeg ville helt klart ønske jeg kunne slå den fra. Men ellers et fedt lille spil, også selvom min evner ikke rakte langt i ...
by TriggeredChicken
10 Sep 2021, 20:46
Forum: Showcase
Topic: Fun factor test - remastered
Replies: 4
Views: 9138

Fun factor test - remastered

I added a bunch of stuff and made a playtest. Since I added some analytics you don't even have to comment, just try it :D

https://zimpzon.itch.io/chuck-the-slug-playtest-1

:cool:
Chuck1.PNG
Chuck2.png
by TriggeredChicken
24 Jul 2021, 11:58
Forum: Showcase
Topic: Fun factor test
Replies: 9
Views: 8464

Re: Fun factor test

Actually I said I *DO* want online features :D That was the goal from the start.
by TriggeredChicken
24 Jul 2021, 11:35
Forum: Showcase
Topic: Fun factor test
Replies: 9
Views: 8464

Re: Fun factor test

Slugs on Drugs is not bad :D Or maybe Chuck the Smug Slug. Subtitle: Tough as snails. I do wan't some of the online features, that is one of the goals of the project. I'm working on UI and level (de)serializing atm, but next week I might have to do some grown-up work :( I suspect I have something in...
by TriggeredChicken
23 Jul 2021, 13:24
Forum: Showcase
Topic: Fun factor test
Replies: 9
Views: 8464

Re: Fun factor test

>>One suggestion for the structure of the game is to have (almost) all levels unlocked from the beginning

Might actually be a good idea. I'll keep that in mind.

>>Nice additional bonus is having ghost runs from other players as you play.
Dark Souls :p Dark Slugs? He does kinda look like a slug.
by TriggeredChicken
23 Jul 2021, 10:12
Forum: Showcase
Topic: Fun factor test
Replies: 9
Views: 8464

Fun factor test

Hi there people! I made a small prototype that I think is quite fun, but before going further it would be nice to know if it's just me :D If you think it's boring af that is valuable information, så don't hold back ;) Give it a go here (Unity, WebGL)): https://maps0pwe0sa.blob.core.windows.net/$web/...
by TriggeredChicken
26 Jul 2020, 07:46
Forum: Showcase
Topic: Something silly
Replies: 2
Views: 5167

Re: Something silly

Good ideas, keep them coming ;)
by TriggeredChicken
25 Jul 2020, 08:51
Forum: Showcase
Topic: Something silly
Replies: 2
Views: 5167

Something silly

Not really a game, but I've had some fun with this little guy walking around and posting daily selfies to Twitter.

Twitter
https://twitter.com/vandrendekaktus

Watch him walk around
https://maps0pwe0sa.z16.web.core.windows.net/
by TriggeredChicken
20 Jun 2019, 07:16
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

Fed update! :) Godt med boss fight og mouse aim! Savner som altid controller support. ;) Tænker at der er rig mulighed for at bruge destructable environment til noget mere end hvad det er nu. Fx. mine efter gold (dog muligvis på bekostning af pacing). Sprænge sig ind til secrets. Skabe flankerede v...
by TriggeredChicken
14 Jun 2019, 16:33
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

"Also, I noticed that when walking diagonally, you walk faster."
Nice find, btw, I hadn't even noticed myself :D
by TriggeredChicken
14 Jun 2019, 11:47
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

Added a bunch of stuff. Boss fight, leaderboard, quests (just a few for now), weapons, and some more. All still in alpha.

https://www.kongregate.com/games/Zimpzo ... o-have-fun
by TriggeredChicken
09 May 2019, 07:24
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

Its just a fun side project ;)
by TriggeredChicken
08 May 2019, 13:25
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

@TriggeredChicken Nice! great start! It has a good game feel already! I'm sure you have lots of features planned. :) Personally I would to see of the top of my head - Diagonal shooting - Proper controller support - A visual upgrade on all fronts - Secrets! - Lots of player weapon types. Currently o...
by TriggeredChicken
08 May 2019, 12:16
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

jonaz.dk wrote: 08 May 2019, 09:28 - In game audio ambience/music.
Didn't you have any in-game audio at all? There should be. No music, though.
by TriggeredChicken
08 May 2019, 12:06
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

Thanks a lot for your feedback! At the moment I'm pondering where to take it next. All the basic systems are in place (hence the alpha), now it "just" needs content ;) The biggest problem is graphics. I don't know anyone who want to/can do it, so I'm just buying pieces here and there and using them ...
by TriggeredChicken
07 May 2019, 17:17
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Re: Rogue-like action

Strange, it works from here. Browser?
by TriggeredChicken
07 May 2019, 14:14
Forum: Showcase
Topic: Rogue-like action
Replies: 19
Views: 25484

Rogue-like action

I uploaded an alpha test of my latest project to Kongregate:

https://www.kongregate.com/games/Zimpzo ... o-have-fun

Unity/HTML5, playable in a browser. I think it's a lot of fun so far, but don't we all when we make something ;)
by TriggeredChicken
10 Mar 2018, 09:53
Forum: Main Forum
Topic: Sharing My Music and Sound Effects - Over 2000 Tracks
Replies: 312
Views: 1030331

Re: Sharing My Music and Sound Effects - Over 1400 Tracks

Sure, I'll do that! Might take a while, though :p My only complaint is that there are too many tracks to choose from :D (first world problems)
by TriggeredChicken
08 Mar 2018, 10:42
Forum: Main Forum
Topic: Sharing My Music and Sound Effects - Over 2000 Tracks
Replies: 312
Views: 1030331

Re: Sharing My Music and Sound Effects - Over 1400 Tracks

Now we just need the same for sound effects :p

Edit: Oh, I see you actually have some!