SpilBar 8.0 is organized in collaboration with Nikolaj Kunsthal and the Dutch Embassy, and takes place in Nikolaj Kunsthal in Copenhagen in the middle of the Space Invaders exhibition on January 26th 17-19.
We have invited a bunch of Danish and Dutch Game developers and artists to tell us about their favorite gaming moment – either one they have already experienced or one they imagine to experience in the future.
The style is microtalk or ‘pecha kucha’, where each speaker gets 20x 20 seconds. After the talks, the Dutch Embassy have bought Heineken for everyone!
Save the date – we will be back in January with more info.
SpilBar 8.0: It's Real! January 26th
Re: SpilBar 8.0: It's Real! January 26th
Where: Nikolaj Kunsthal, Nikolaj Plads 10, 1067 København K
When: Thursday, January 26th, 17-19
Why: Because games are for real
Everybody plays games – from physical games like Solitaire, Bridge and Chess to digital ones like Wordfeud, Angry Birds, Skyrim and Farmville.
When playing the experience and emotions are real – even if the game is not. And now game designers and artists all over the world are challenging the space around the game with physical games like Johan Sebastian Joust, B.U.T.T.O.N., Fingle and the game experiences at the Space Invaders exhibition at Nikolaj Kunsthal in Copenhagen.
But what happens in the meeting between game and life? Why does the game feel real and how?
We have asked a bunch of artists and game developers from The Netherlands and Denmark to share their perfect gaming moment – either one they have already experienced or one they imagine to experience in the future.
The style is ‘Pecha Kucha’ or microtalk where each speaker gets 20 x 20 seconds (and 20 slides) to present.
Join us for Spilbar 8.0 hosted at Nikolaj Kunsthal in the middle of the interactive exhibition Space Invaders.
Program:
17: Welcome
17.05: My favorite gaming moment. Talks by Bojan Endrovski (Game Oven Studios, Fingle), Marieke Verbiesen (artist), Nils Deneken (Die Gute Fabrik), Søren Lundgaard (DADIU), Christian Fonnesbech (Transmedia expert), and Rami Ismail and Jan Willen Nijman (Vlambeer).
18.00: Break
18.30: Debate – chaired by Thomas Vigild, Games editor at Politiken
19.00 Mingling with beer – sponsored by the Dutch Embassy
Read more about the speakers here: http://dadiu.dk/invitation-spilbar-8-0-its-real
About SpilBar:
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.
SpilBar is initiated by Kristine Ploug from DADIU and Thomas Vigild from The Danish Game Council (Dansk Spilråd). SpilBar is organized in collaboration with IGDA, Unge Spiludviklere, Spilordningen, and Computerspilzonen.
SpilBar 8 is organized in collaboration with Nikolaj Kunsthal and the Embassy of the Kingdom of the Netherlands.
When: Thursday, January 26th, 17-19
Why: Because games are for real
Everybody plays games – from physical games like Solitaire, Bridge and Chess to digital ones like Wordfeud, Angry Birds, Skyrim and Farmville.
When playing the experience and emotions are real – even if the game is not. And now game designers and artists all over the world are challenging the space around the game with physical games like Johan Sebastian Joust, B.U.T.T.O.N., Fingle and the game experiences at the Space Invaders exhibition at Nikolaj Kunsthal in Copenhagen.
But what happens in the meeting between game and life? Why does the game feel real and how?
We have asked a bunch of artists and game developers from The Netherlands and Denmark to share their perfect gaming moment – either one they have already experienced or one they imagine to experience in the future.
The style is ‘Pecha Kucha’ or microtalk where each speaker gets 20 x 20 seconds (and 20 slides) to present.
Join us for Spilbar 8.0 hosted at Nikolaj Kunsthal in the middle of the interactive exhibition Space Invaders.
Program:
17: Welcome
17.05: My favorite gaming moment. Talks by Bojan Endrovski (Game Oven Studios, Fingle), Marieke Verbiesen (artist), Nils Deneken (Die Gute Fabrik), Søren Lundgaard (DADIU), Christian Fonnesbech (Transmedia expert), and Rami Ismail and Jan Willen Nijman (Vlambeer).
18.00: Break
18.30: Debate – chaired by Thomas Vigild, Games editor at Politiken
19.00 Mingling with beer – sponsored by the Dutch Embassy
Read more about the speakers here: http://dadiu.dk/invitation-spilbar-8-0-its-real
About SpilBar:
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.
SpilBar is initiated by Kristine Ploug from DADIU and Thomas Vigild from The Danish Game Council (Dansk Spilråd). SpilBar is organized in collaboration with IGDA, Unge Spiludviklere, Spilordningen, and Computerspilzonen.
SpilBar 8 is organized in collaboration with Nikolaj Kunsthal and the Embassy of the Kingdom of the Netherlands.
Re: SpilBar 8.0: It's Real! January 26th
See you at SpilBar later today - we are super excited about all the microtalks about 'my favorite gaming moment'
Note that the venue is different from usually - this time it will be in Nikolaj Kunsthal on Nikolaj Plads.
Kristine
Note that the venue is different from usually - this time it will be in Nikolaj Kunsthal on Nikolaj Plads.
Kristine
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- Level 12 - Master of the dark arts
- Posts: 120
- Joined: 19 Oct 2009, 18:48
Re: SpilBar 8.0: It's Real! January 26th
Hvis man er forhindret i at møde op, liveblogger jeg arrangementet herfra: http://www.eurogamer.dk/articles/2012-0 ... 0-its-real
*** Doing stuff for myself, for others, and for Interactive Denmark
My FB page about Danish Game Development (in Danish)
Mostly active on Twitter as @vanulla_ace
My FB page about Danish Game Development (in Danish)
Mostly active on Twitter as @vanulla_ace