99 Levels To Hell Release 26. Februar

bome99
Level 2 - Grain of sand
Posts: 24
Joined: 24 Sep 2009, 10:24

99 Levels To Hell Release 26. Februar

Unread post by bome99 » 20 Feb 2013, 18:59

Så er vi klar til at udgive 99 Levels to Hell, det sker den 26 Februar på GOG.com, Desura.com og Indiecity.com

uvbR_iitdMI

"99 Levels To Hell Releases On February 26th!

A roguelike platform-shooter with a more demonic side.
--
99 Levels To Hell will be released on GOG.com with a 20% launch discount on February 26th. It's currently available to purchase on Desura (25% off until launch) and IndieCity and is immediately playable too.
99 LEVELS TO HELL?!
Yes - well, actually there's 100 levels to descend in this game. No, you won't survive. By now you should have got around to playing Spelunky and have surely got a taste for challenging indie roguelikes with a focus on platforming. 99 Levels To Hell is cut from the same cloth as Spelunky but comes coated in a metal soundtrack and more guns, blood, and top hat tomfoolery than anything else before it (probably).
Of course, this being a roguelike means that permanent death is in place. You CAN save the game and return to it at a later point, but if you die then you'll have to restart and the levels will be randomized once again. However, you can unlock dungeons by defeating one of the ferocious bosses that you'll encounter every 10 levels. Say, for instance, you get to level 10 and defeat that boss, you'll then unlock the dungeon to level 11 so you can continue on from there. Simples. 
UNLOCKABLES AND UPGRADES
Dwelling on the 10 level structure, 99 Levels To Hell has 10 different environments for you to struggle through, and these are divided by (yes, you guessed it!) tiers of 10 levels. As you progress through the game you'll happen across shops where you can buy upgrades and new weapons - some of them even fire lasers - and if you're lucky you may even find portals that will help you out a little. The game contains over 25 monsters to discover and battle, as well as over 50 power ups and weapons to get your grubby mitts on. More unusual findings include casinos, elevators and secret rooms. The latter of which will unlock more of the game's story and some may even hide new characters you can then play as once you've freed them.
THE REST YOU'LL HAVE TO DISCOVER YOURSELVES!
LINKS
Release Trailer http://www.youtube.com/watch?v=uvbR_iitdMI
Desura: http://www.desura.com/games/99-levels-to-hell
IndieCity: http://zaixsgames.indiecity.com/project ... ls-To-Hell
Soundtrack: http://oldmanmusic.bandcamp.com/
Greenlight: http://steamcommunity.com/sharedfiles/f ... d=92942433
 
Blog: http://99levelstohell.blogspot.dk/
About: http://99levelstohell.blogspot.dk/p/about.html
Press Page: http://b-evil.dk/99LevelsToHell/sheet.p ... 0To%20Hell "

Jesper Kondrup
Level 27 - Drooling zombie
Posts: 274
Joined: 09 Nov 2009, 13:37
Location: Cph
Contact:

Re: 99 Levels To Hell Release 26. Februar

Unread post by Jesper Kondrup » 20 Feb 2013, 22:24

Sweet. Det ser virkelig polished og lækkert ud Bo -og tillykke med at blive færdig :)

Og fed musik i øvrigt, er det jeres band der spiller?

bome99
Level 2 - Grain of sand
Posts: 24
Joined: 24 Sep 2009, 10:24

Re: 99 Levels To Hell Release 26. Februar

Unread post by bome99 » 20 Feb 2013, 22:57

Tak Jesper!

Det er min kammerat Dalle der laver musikken
http://oldmanmusic.bandcamp.com/

davidhelgason
Level 8 - Summoner
Posts: 86
Joined: 12 Mar 2008, 13:49

Re: 99 Levels To Hell Release 26. Februar

Unread post by davidhelgason » 23 Feb 2013, 02:03

Super flot, det skal jeg fandme spille! :)

User avatar
Code
Level 39 - Hitman
Posts: 394
Joined: 13 Feb 2013, 14:56
Location: Aalborg
Contact:

Re: 99 Levels To Hell Release 26. Februar

Unread post by Code » 23 Feb 2013, 09:56

Ser godt ud :)
Hvad er det lavet i ?
Spiludvikling og undervisning i Unity3D
http://www.code.dk

Danmarksmesterskabet i spiludvikling.
http://www.dmspil.dk

bome99
Level 2 - Grain of sand
Posts: 24
Joined: 24 Sep 2009, 10:24

Re: 99 Levels To Hell Release 26. Februar

Unread post by bome99 » 23 Feb 2013, 13:37

Det er lavet i Unity3d 3.5

Post Reply