Campfire Games - Recruiting

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TrustyJam
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Campfire Games - Recruiting

Unread post by TrustyJam » 09 Nov 2013, 20:15

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The Team
Campfire Games is a company of highly dedicated developers, currently working on their first game. When development was started on War of Rights almost one and a half years ago. It was done by two rookie developers with close to no experience in game development. After a while we began taking game development very seriously and was after 8 months joined by the team behind the mod North & South. Today the team consists of 16 developers scattered around the globe.

Mads - Project Lead - Level Designer
Emil - Project Lead - Modeler - Texture Artist
Pat - Character Artist
Frede - Modeler
Stuart - Modeler - Texture Artist
Tom - Sound Engineer
George - Historical Advisor
Hinkel - Community Manager
Ali - Modeller - Texture Artist - Beautification Artist
Julius - Programmer
Igor - Level designer
Forrest - Programmer
Anthony - UI Engineer
Luke - 2D Artist/UI Designer
Flemming - Animator
Ryan - Environment Artist

The Project
War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of Cryengine 3.

Players in the game will be able to play on multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers where the Siege of Harper’s Ferry took place, to the ridgelines of South Mountain, and to the meandering waters of Antietam Creek at the Battle of Antietam. Additionally, players will also be able to choose from a list of regiments that fought in each battle as well as what rank to fight as, whether they want to slog it out as a lowly private, or if you want to orchestrate the carnage and mayhem as a major general.

Uniforms and bodily features will all be customizable for other players to see as you march and fight in the lines of battle according to the tactics of the period. As a General, you will operate in your headquarters equiped with a map of the battlefield and constantly receiving reports of friendly and enemy positions. Send out new orders to the regiments to move forward, or fall back – all in real time. The orders will move down the chain of command, to the Colonels, Majors, down to the Captains in charge of the individual regiments, all of whom have the option to follow the orders of their trusted commander, or rebel against his wishes and fight as you see fit.

Each map contains a period reconstruction of the buildings, farms, forests, roads, rocks, and Fancy Flowers that existed so players can fight through the streets of Harper’s Ferry, in the wooded heights of Fox’s Gap at South Mountain, or in the wheatfields and Bloody Lanes of Antietam. Players can feel the whiz of deadly shot and shell fly by their bodies, or hit their comrades or themselves as they scream in a bloody hail from their wounds. Limbs will fly and blood will be spilt once again as Campfire Games brings the fighting of the Civil War right to the player’s computer screen!

Will you heed the Union call against the traitors? Or will you fight to defend your family and livelyhood with the Confederacy? You decide!

The Progress
We're currently working on getting our first bunch of characters animated and ingame. When the game first started development, we decided on creating "The Battle of Antietam" which is our first map. There still needs to be created a lot of buildings for the various farms, apart from that, the map is starting to look quite polished. We look forward to soon start getting the game ready for some gameplay tests.

Open Positions

All jobs at Campfire Games are unpaid. We’re an indie team full of dedicated and passionate developers trying to get a foothold within the games industry.

Animator
Campfire Games is currently looking for a talented animators to create authentic first and third persion animations to be used in our upcoming game "War of Rights".

You'll be tasked to work on recreating some of the basic military movements of the era as well as more complicated ones such as reloading/vaulting etc.

It is of the utmost importance that you are able to recreate the movements of the civil war drill manuals the armies used in order to achieve the highest possible authenticity.

It would be a huge plus if you have worked with animations within CryEngine before, and therefore understand the pipeline. If you haven't you need to have worked with at least one other game engine. You'll be expected to be willing to study and learn the implementation process of CryENGINE as well as willing to put some work into the project. We do however already have some animations ingame and will be here to guide you through the process. You'll be the team's main animator - we do have an experienced animator on the team who will be able to function as a superviser should that be needed.

Contact
Email: applications@warofrights.com
Website: http://www.warofrights.com & http://campfiregames.net/
Facebook: https://www.facebook.com/WarOfRights
ModDB: http://www.moddb.com/games/war-of-rights

Features

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We've recently created a features page which can be found at: http://warofrights.com/features

Gallery





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Last edited by TrustyJam on 22 May 2015, 10:34, edited 31 times in total.

Zee
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Re: Programmer needed for War of Rights

Unread post by Zee » 11 Nov 2013, 18:19

Det ser lækkert ud.
Du kan dog med fordel når du poster billeder på et forum nedskalere dem lidt, så man ikke skal downloade 30-40MB for at læse posten :)
Og så fucker det også formateringen af teksten op.

Jeg håber I laver det så man kan komme ind i alle husene, så de ikke bare er ligegyldige rekvisitter som i mange andre spil.

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TrustyJam
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Re: Programmer needed for War of Rights

Unread post by TrustyJam » 14 Nov 2013, 23:05

Zee wrote:Det ser lækkert ud.
Du kan dog med fordel når du poster billeder på et forum nedskalere dem lidt, så man ikke skal downloade 30-40MB for at læse posten :)
Og så fucker det også formateringen af teksten op.

Jeg håber I laver det så man kan komme ind i alle husene, så de ikke bare er ligegyldige rekvisitter som i mange andre spil.
Tak. De er hermed nedskaleret lidt ligesom jeg også har tilføjet yderligere to åbne positioner på teamet. Angående husene, er svaret ja, man kommer til at kunne gå ind i dem. De er lavet efter præcise blueprints som den amerikanske regering har liggende på deres hjemmeside over bevaringsværdige bygninger, så at få dem så tæt på de virkelige bygninger var et must for os. :)

- Trusty

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vonknut
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Re: Campfire Games - Recruiting

Unread post by vonknut » 15 Nov 2013, 11:25

Hvad er distributions og forretningsmodellen, når det er cryengine?
-bare nysgerrig

Bortset fra det ser det fint ud og der er helt sikkert et marked for den slags "hardcore realistic shooters"
Hans von Knut Skovfoged - Creative Dir.
PortaPlay - Interactive Entertainment and Learning

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 15 Nov 2013, 13:27

vonknut wrote:Hvad er distributions og forretningsmodellen, når det er cryengine?
-bare nysgerrig

Bortset fra det ser det fint ud og der er helt sikkert et marked for den slags "hardcore realistic shooters"
Crytek har en indie licens i stil med hvad epic tilbyder med unreal engine. Man får licensen imod at de tager en procentdel af salget.

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 03 Feb 2014, 01:41

Forældet.

- Trusty
Last edited by TrustyJam on 05 Dec 2014, 10:08, edited 1 time in total.

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 24 Feb 2014, 00:02

Forældet.

- Trusty
Last edited by TrustyJam on 05 Dec 2014, 10:08, edited 1 time in total.

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sodandk
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Re: Campfire Games - Recruiting

Unread post by sodandk » 24 Feb 2014, 00:21

looks really good!

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 01 Mar 2014, 23:07

Forældet.

- Trusty
Last edited by TrustyJam on 05 Dec 2014, 10:08, edited 1 time in total.

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 04 May 2014, 15:06

Forældet.

- Trusty
Last edited by TrustyJam on 05 Dec 2014, 10:09, edited 1 time in total.

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 15 Jun 2014, 14:51

Original post updated; we're in dire need of talented animators to join us in making WoR a reality.

- Trusty

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 26 Aug 2014, 23:01

Original post updated once again.

- Trusty

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 04 Dec 2014, 18:22

OP updated.

- Trusty

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jonaz.dk
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Re: Campfire Games - Recruiting

Unread post by jonaz.dk » 04 Dec 2014, 20:39

Det begynder at se sweet ud. :)

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Jesper Kondrup
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Re: Campfire Games - Recruiting

Unread post by Jesper Kondrup » 05 Dec 2014, 08:57

Rigtig lækkert! Ville gerne se lidt mere in game video :like:

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Code
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Re: Campfire Games - Recruiting

Unread post by Code » 05 Dec 2014, 09:01

Det ser pisse fedt ud!
Spiludvikling og undervisning i Unity3D
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Danmarksmesterskabet i spiludvikling.
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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 05 Dec 2014, 09:09

Mange tak. :) de første reelle gameplay videoer er ikke så langt væk. Vi arbejder i øjeblikket på at få de første CSA characters ingame såvel som flere animationer.

- Trusty

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Re: Campfire Games - Recruiting

Unread post by spa » 05 Dec 2014, 13:10

Ser fedt ud :) I må virkeligt hade majs =)
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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 05 Dec 2014, 13:17

Trenox wrote:Ser fedt ud :) I må virkeligt hade majs =)
Vores cornfields har givet os nogle sjove udfordringer. :) Vi bruger en del forskellige lod teknikker på dem.

- Trusty

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 01 Jan 2015, 02:41

Open positions updated as well as added a few images.

Happy new year!

Image

- Trusty

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 10 Mar 2015, 11:38

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Available positions updated.

We've recently created a features page which can be found at: http://warofrights.com/features

Also, here's a Springfield Model 1861 rifle:
Image

- Trusty

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 20 Mar 2015, 22:31

New field report just released at: http://www.warofrights.com/FieldReport17

Field report 17: The Oregon Campaign media:





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- Trusty

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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 12 Apr 2015, 15:25

Open positions updated. We're now looking for a 2D Artist/UI Designer as well!

- Trusty

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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 05 May 2015, 18:52

Open positions updated once more. We're now looking for an Animator to join the ranks!

- Trusty

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TrustyJam
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Re: Campfire Games - Recruiting

Unread post by TrustyJam » 22 May 2015, 10:35

Updated positions as well as added a few new ingame videos.

- Trusty

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