Junior 2D/3D intern position is available now.
Mechanical fruits I/S
Mechanical Fruits is a small independent game company in the process of making a Vertical Slice of our first major game, “Den Mørkeste Tid”, and it’s a first-person-historic-action-adventure game.
The final graphical look will be photorealistic Physically Based Rendering (PBR) using Unity’s HD render pipeline.
Mechanical Fruits was founded in 2017, and has office situated in Rødovre.
Who are you?
First and foremost you have strong graphical abilities, and we require that you have a basic understanding of PBR Materials/Shaders and a basic understanding of game model optimization (level of details)
You will work with modeling and texturing game assets for our game world with the possibility to work on characters as well.
You will be taking direction from, and working close with the lead modeller and game designer.
Produce 3D game assets (character or environmental) for the PC Game “Den Mørkeste Tid”.
Create relevant PBR texture maps.
Experienced in 3D Studio Max, Blender or similar.
Photoshop or similar.
Strong graphics skills.
Interest in Gaming development.
Self-motivated and focused worker, able to identify and meet goals.
Traditional art skills
What to do
Please send your application and résumé to Kirsten Pors on the following email address:
firstname.lastname@example.org with a link to your online portfolio.
Interviews will be held until the right person is found, so we recommend that you apply as soon as possible.