FULL TIME PAID CG ARTIST

KHORA1
Level 0 - Null
Posts: 2
Joined: 07 Jul 2022, 12:32

FULL TIME PAID CG ARTIST

Unread post by KHORA1 » 07 Jul 2022, 13:15

FULL TIME PAID CG ARTIST

Khora is an award-winning Virtual Reality and Augmented Reality production studio, creating cutting-edge content within multiple application areas. We are 30 full-time employees, and over the last six years, we have produced more than 350 VR/AR applications and hosted more than 800 workshops and events. We are exploring the value potential of VR and AR through meaningful collaborations and partnerships. We work within multiple industries, with a deep understanding of the technologies and of how and why businesses and institutions should work within these emerging mediums.

We are seeking a new colleague for the position of CG Artist. You will be responsible for generating 3D imagery for VR and AR on mobile, PC, and MAC, based on the Unity framework. Your primary responsibilities will be 3D modelling, texturing, UVing, lighting, particle simulation, shader graph, and VFX graph. A commitment to collaborative problem solving, and outgoing approach, and a quality product are essential.


Responsibilities

Working closely with programmers and project managers to establish an effective pipeline and have a well-optimized application

3D modelling assets in Maya

Texturing, UV unwrapping, and material creation in Substance Suite

Creating shaders in shader graph and VFX graph

Compositing and VFX in After Effects

Integrating assets into Unity, including light baking and generalist work


Skills

Excellent knowledge of Unity

Excellent knowledge Maya

Excellent knowledge of Substance Suite

Experience with shader graph and VFX graph

Experience with mobile, PC, and Mac development

Experience with light baking

Experience with optimizing geometry for use on mobile devices

Ability to constantly learn and stay in touch with evolving VR and AR standards and development technologies

Ability to take constructive criticism from project leads

Strong understanding of visual composition, and an intuitive eye

Strong understanding of Unity shaders and Unity Universal Render Pipeline

Proficient knowledge of versioning tools such as GIT and Unity Collab


Plusses if you

Have experience animating and rigging

Have experience with programming

Have prior experience with VR and AR

2-3 years of working experience

Hold a bachelors in the visual arts or game design

Send an application through the Hub and please include Cover Letter, CV, and portfolio. We will be conducting interviews as we receive the applications and will carry on with the interviews until we have found a good fit.

The start date will be as early as August 15th


For more information or questions please contact us at peter@khora.com

Apply here: https://thehub.io/jobs/61160e3940fb9425a0c543e2

Post Reply